vcast_license_usage_server/license_client.py
2025-01-13 08:46:49 +08:00

315 lines
11 KiB
Python
Executable File

#!/usr/bin/python3
import json
import os
import socket
import threading
import time
from datetime import datetime
import http.client
import sys
from my_log import get_logger
from mock_lmutil import mock_license_add_user, mock_license_remove_user, _read_sample_file, _write_sample_file
import queue
import select # 添加 select 模块导入
import signal
log = get_logger()
server = os.environ.get('SSTAR_VCAST_LICENSE_SERVER_HOST') # Use get() to avoid KeyError
SERVER_HOST = server if server else '127.0.0.1'
SERVER_PORT = 8088
SERVER_URL = f'http://{SERVER_HOST}:{SERVER_PORT}'
class LicenseDispatcherClient:
def __init__(self, user: str = '', host: str = '') -> None:
self.server_url = SERVER_URL # Use global configuration
self.user = user
self.host = host
self.dispatcher_socket: socket.socket = None
self.exit_event = threading.Event()
self.lic: queue.Queue = queue.Queue()
self.current_lic: str = None
self.dispatcher_timer: threading.Timer = None # Add missing attribute
self._lock = threading.Lock() # Add thread safety
self.heartbeat_thread: threading.Thread | None = None # Add thread reference
def request(self) -> str:
"""Request license, block until license is obtained or user interrupts"""
response = self._request_license()
if response['status'] == 'refuse':
log.error(response['msg'])
return None
elif response['status'] == 'wait_dispatch':
# Start heartbeat thread
log.info("Waiting for license allocation...")
self._start_dispatcher_client(response['dispatcher_server']['port'])
lic = self.get_lic()
return lic
def get_lic(self) -> str:
"""Get the assigned license"""
self.current_lic = self.lic.get()
return self.current_lic
def _request_license(self) -> dict:
"""Send license request to server"""
conn = None
try:
log.info(f"Requesting license: {self.user}@{self.host}")
conn = http.client.HTTPConnection(SERVER_HOST, SERVER_PORT, timeout=10) # Add timeout
headers = {'Content-Type': 'application/json'}
data = {
"user": self.user,
"host": self.host
}
conn.request('GET', '/vcast/request_lic',
body=json.dumps(data),
headers=headers)
response = conn.getresponse()
response_data = response.read().decode()
return json.loads(response_data)
except (socket.timeout, ConnectionRefusedError) as e:
log.error(f"Connection error: {e}")
return {"status": "refuse", "msg": str(e)}
except Exception as e:
log.error(f"Requesting license error: {e}")
return {"status": "error", "msg": str(e)}
finally:
if conn:
conn.close()
def _start_dispatcher_client(self, port: int) -> None:
"""Start dispatcher connection with server"""
log.info(f"Starting dispatcher: {port}")
self.dispatcher_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.dispatcher_socket.connect((SERVER_HOST, port))
start_time = time.time()
def heartbeat_loop():
while not self.exit_event.is_set():
try:
# Send heartbeat
heartbeat = {
"type": "heartbeat",
"user": self.user,
"host": self.host,
"heartbeat_time": datetime.now().strftime("%Y-%m-%d %H:%M:%S")
}
self.dispatcher_socket.send(json.dumps(heartbeat).encode('utf-8'))
# Wait for response with timeout
readable, _, _ = select.select([self.dispatcher_socket], [], [], 0.5)
if self.dispatcher_socket in readable:
data = self.dispatcher_socket.recv(1024)
if not data:
log.warning("Connection closed by server")
break
response = json.loads(data.decode())
if response.get('type') == 'lic_dispatch':
self.lic.put(response['lic'])
log.info(f"Received license: {response['lic']}")
# Send acknowledgment
ack = {
"type": "lic_received_ack",
"user": self.user,
"host": self.host
}
self.dispatcher_socket.send(json.dumps(ack).encode('utf-8'))
break
elif response.get('type') == 'heartbeat_ack':
wait_time = int(time.time() - start_time)
print(f"\rwaiting... {wait_time}s", end='', flush=True)
elif response.get('type') == 'queue':
wait_time = int(time.time() - start_time)
log.info(f"waiting... {wait_time}s")
time.sleep(0.5) # Small sleep to prevent CPU spinning
except Exception as e:
log.error(f"Error in heartbeat loop: {e}")
break
self.lic.put(None) # Signal end of heartbeat loop
# Start heartbeat thread
self.heartbeat_thread = threading.Thread(target=heartbeat_loop, daemon=True)
self.heartbeat_thread.start()
def release(self) -> None:
"""Release the current license"""
log.info("License released")
def exit(self) -> None:
"""Exit the client and cleanup resources"""
try:
self.exit_event.set()
# Wait for heartbeat thread to finish with timeout
if self.heartbeat_thread and self.heartbeat_thread.is_alive():
self.heartbeat_thread.join(timeout=1.0)
with self._lock:
if self.dispatcher_socket:
try:
self.dispatcher_socket.shutdown(socket.SHUT_RDWR)
except Exception:
pass
self.dispatcher_socket.close()
self.dispatcher_socket = None
self.release()
self.lic.put(None)
except Exception as e:
log.error(f"Error during exit: {e}")
# Global flag for exit control
is_exiting = False
clients: dict[str, LicenseDispatcherClient] = {}
def signal_handler(signum, frame):
"""Handle interrupt signals"""
global is_exiting
if is_exiting:
log.info("\nForce exiting...")
sys.exit(1)
log.info("\nReceived interrupt signal, cleaning up...")
is_exiting = True
cleanup_and_exit()
def cleanup_and_exit():
"""Cleanup all resources and exit"""
for client_key, client in list(clients.items()):
try:
log.info(f"Cleaning up client: {client_key}")
client.exit()
del clients[client_key]
except Exception as e:
log.error(f"Error cleaning up client {client_key}: {e}")
log.info("\nProgram exited")
sys.exit(0)
def main() -> None:
# Register signal handlers
signal.signal(signal.SIGINT, signal_handler)
signal.signal(signal.SIGTERM, signal_handler)
# Make sure SIGINT is not ignored
if os.name == 'posix':
signal.siginterrupt(signal.SIGINT, True)
while not is_exiting:
show_menu()
# Set timeout for input operations
cmd = input("Please select an operation: ").strip()
if is_exiting: # Check if exit flag was set during input
break
if cmd == '1':
create_client()
elif cmd == '2':
release_client()
elif cmd == '3':
show_clients()
elif cmd == '4':
break
else:
print("Invalid command")
if not is_exiting:
cleanup_and_exit()
def create_client():
"""Create new license client"""
global is_exiting
username = input("Please enter username: ").strip()
hostname = input("Please enter hostname: ").strip()
if is_exiting:
return
if not username or not hostname:
print("Username and hostname cannot be empty")
return
client_key = f"{username}@{hostname}"
if client_key in clients:
print(f"Client {client_key} already exists")
return
client = LicenseDispatcherClient(user=username, host=hostname)
lic = client.request()
if lic:
clients[client_key] = client
# Add mock license here
mock_license_add_user(lic, username, hostname)
print(f"{client_key} successfully created and requested license: {lic}")
else:
print(f"{client_key} License request failed")
def release_client():
"""Release existing license"""
lic_use_info = _read_sample_file()
if not lic_use_info:
print("No license usage record currently")
return
print("\nCurrent license usage:")
users_list = []
# Iterate through all license server information
for server_info in lic_use_info.values():
for used_info in server_info.get("used_info", []):
user = used_info["user"]
host = used_info["host"]
lic = used_info["lic"]
users_list.append((user, host, lic))
print(f"{len(users_list)}: user: {user}, host: {host}, lic: {lic}")
if not users_list:
print("No valid user records found")
return
try:
choice = int(input("\nPlease select the license number to release (0 to cancel): "))
except ValueError:
print("Please enter a valid number")
if choice == 0:
return
if 1 <= choice <= len(users_list):
user, host, lic = users_list[choice-1]
client_key = f"{user}@{host}"
lic_use_info = _read_sample_file()
# If the client exists in the clients dictionary, release it
if client_key in clients:
client = clients[client_key]
client.release()
client.exit()
del clients[client_key]
# Remove mock license record
mock_license_remove_user(user, host)
print(f"Released license: user: {user}, host: {host}, lic: {lic}")
else:
print("Invalid selection")
def show_clients():
if not clients:
print("No active clients currently")
return
print("\nCurrent active clients:")
for key, client in clients.items():
lic_status = "License obtained" if client.current_lic else "Waiting"
print(f"- {key}: {lic_status}")
def show_menu() -> None:
print("\n=== License Management System ===")
print("1: Create new license request")
print("2: Release license")
print("3: Show current clients")
print("4: Exit")
if __name__ == "__main__":
main()